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Introduction
LTAD - a critique
Demands of the game
Profile of players
Functional screening
Resistance training
Speed and agility training
Integrated game conditioning
Periodisation
Content
Questions

Speed development - introduction and deceleration training

Sample training progressions for sprint deceleration speed training

Drill 1

Figure 8. Drill 1; two players sprint towards each other to cone in the middle.

Two players face each other 20m apart. On a signal, they both run to the red cone between them and stop as close to the cone as possible.